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1,2,3 Playtime. A lecture and workshop series in the field of gamification.

23 November 2023 to 29 September 2024

Lonely billboard in the landscape. Illustration.

1,2,3 Playtime, is an exploratory workshop series in the field of games, where the participants gain tools for exploring and developing game-based art as form, pedagogy and critical reflection.

Games constitute a multidisciplinary field which this workshop series reflects by exploring various methods and tools within game design in both digital and physical environments. The project offers an opportunity to transform and develop aspects of one’s own artistic practices into a game-based form. The participants will also collaborate in smaller groups, where different skills and shared questions can cross-pollinate in the development of joint game projects.

Participants in 1,2,3 Playtime are artists from various artistic disciplines, such as performing arts and visual arts, as well as professionals within cultural heritage.

The lecture series is open to all!

Parallel to the workshop series, a series of lectures will be offered in the field of gaming, such as AI, robotics and cognitive research. The lecture series is open to anyone interested. Check out this page for updated info!

The exploratory workshop series and lectures focus on three overarching themes:

  • Art through games and gamified art experiences
  • Robot relationships and anthropomorphism in art
  • Worldbuilding and potentials within the realm of digital art

Participants: Nicklas Lundberg, Ines Serio, Amy Boulton, Sophia Ioannou Gjerding, Emma Bexell Stanisic, Anabela Veloso, Marika Hedemyr, Freja Andersson, Fredrik Degrer, David Cinthio, Alison Thomas and Anastasiya Loyko

The lecture and workshop series is organized by IAC and Region Skåne.

Open lecture programme:

Thursday, 23 November 2023, at 9:10–9:55 Entangling Heritage: Supporting (new) Museum Communities, Stories, and Agencies Through Digital Games and Critical Play. Lissa Holloway-Attaway. Read more about the presentation here.

Wednesday, 6 December 2023, at 15:00 Finding the Real Thing: Play as Trust, Illusion as Agency, Play as a medium for an art practice. Francis Patrick Brady. Read more about the lecture here.

18 January 2024, at 10:00–11:00 Games and gamification: Theoretical basis and practical application. Lecture by Hedvig Jalhed, opera-maker and researcher in performance practices. Read more about the lecture here.

29 January 2024, at 10:00–11:00 Introduction to the use of the humanoid robot Epi in ongoing cognitive research. The session includes hands-on experiments with Epi at the IAC and features both guidance and lecture by Birger Johansson, Director of the Cognitive Robotics Lab at Lund University. Read more about the lecture here.

31 January 2024, at 10:00–11:00 Navigating Nuances: Insights into Human-Robot Interaction Dynamics. This talk will explore different aspects that are important for the social part in human-robot interaction (HRI). Lecture by Samantha Stedtler, PhD student in Cognitive Science at the LUCS Robotics Group, Lund University. Read more about the lecture here.

6 February 2024, at 10:00–11:00 From Eliza to Replica: Create Your Own Chatbot! The session focuses on Python programming and character development for digital games, guiding participants through the process of crafting their own chatbot. Karin Ryding, game developer. Read more about the lecture here.

14 February 2024, at 10:00–11:00 p5.js open lecture. Anders Visti will introduce p5.js which is a JavaScript library for creative coding with a focus on making coding accessible and inclusive for artists, designers, educators, beginners, and anyone else. Read more about the lecture here.

7 March 2024, 10:00–17:00: 1, 2, 3 Playtime – Seminar on worldbuilding [art, game design, cultural heritage] (Full-day seminar).

See the detailed programme and register here!

21 March 2024, 10:00–10:30 Q/A 10:30–10:45 Open online lecture: Beyond hallucinations & dreams: Experimental approaches to generative AI models with Gabriele de Seta, Postdoctoral Researcher at the University of Bergen. Read more about the open online lecture here.

17 April 2024, 9:00–10:30 Open lecture on game design & workshop by Thom Kiraly & Pål Schakonat. Read more about the programme here.

22 May 2024, at 10:00–11:00 Re-Presenting Complexity Through Critical Historical Play: undoing the past for sustainable futures with games, interactors, and ‘other’ art-full cultural expressions. Lissa Holloway-Attaway. Read more about the lecture here.

Further public events will follow. The programme will be updated continuously. Stay tuned!

Funded with support from Region Skåne.


Region Skåne logo. Illustration.