How do games and gaming operate in culture and society today? And how can the forms of gameplay be elaborated as spaces for critique? This third occasion of Immersive Days aims to contribute to the understanding of these issues. Taking departure in artistic practice-based projects that reflect on the cognitive mechanisms within media ecologies, the entanglement between physical and virtual realm, we will also explore how new rules and expanded forms of agency can emerge through gameplay that invite interconnectivity and mutualism.
Artists and lecturers:
Honey Biba Beckerlee – PhD Candidate at Aarhus University, Denmark. Beckerlee will present her research work and a new AR version of “Cu in Circuit”, about the use of copper in computer memory and copper´s ability to contain technological, bodily and planetary memories. Read more about Honey Biba’s project granted within the Immersive Call #2.
Hedvig Jalhed – Swedish opera singer who will give a presentation of her artistic research on participatory, immersive opera.
Maren Dagny Juell – artist working with moving image, installation and VR who is currently based in Oslo, Norway. Juell will show her AR-work “Sim Inventory”, that reflects on the sculptural moment as a site of collection and the inventory function of video games.
Ali Eslami – Iranian artist based in Amsterdam. His work deals with long-term, practice-based research that builds and grows over time through speculative thinking and world-building. Exploring simulations and models as conditions that can be exercised and pushed to limits through play, which often results in the form of poetic engineering.
Nea Landin & Gabriel Widing – Nea Landin is a professional dancer, performer and artist. Gabriel Widing is a director and game designer. Together they will perform a Malmö premiere of their participatory, interactive work, “Mobiliserad/Mobilized”, where the audience activates themselves and each other by following instructions, making choices and interacting via mobile phones in a shared room.
Lars Kristensen – Senior Lecturer in Media Arts, Aesthetics and Narration at Skövde University. Kristensen’s research focuses on the theory of moving images, which includes computer games.
Rebecca Rouse – Associate Professor in Media Arts, Aesthetics, and Narration in the Division of Game Development at the University of Skövde, Sweden. Rouse’s research focuses on investigating new forms of storytelling with new technologies such as immersive and responsive systems for theatrical performance, interactive installation, movable books, and games.
Lissa Holloway-Attaway – Associate Professor Media Arts, Aesthetics and Narration at Skövde University. Currently, her research is centered on social and mixed media forms that engage issues of performativity, embodiment, (new) materialism and affect, as well as digital cultural heritage projects that re-imagine the cultural space of the traditional museum and visitor experiences supported by gaming technologies and playful, mediated encounters.
Halla Steinunn Stefánsdóttir – PhD in artistic research at Lund University, Malmö Academy of Music. Stefánsdóttir will present parts of her research project “HÉR! An Exploration of Artistic Agency”, about the agencies at play in artistic processes.
Lundahl & Seitl – Stockholm and London-based duo that performs, teaches, and plays with choreography, VR and architecture, creating anti-disciplinary artwork as experiences. Lundahl & Seitl will present “River Biographies”, an odyssey into the geology of the body and the land.
Immersive Days #3: Agents in Play at IAC in Malmö is a collaboration with Högskolan i Skövde (HiS) and Skövde Konstmuseum.
Photo credits: Ali Eslami, A Stretch of Time, 2022, video still